Monday, February 16, 2015

QUESTION EVERYTHING

If you've joined me in a game of Team Fortress 2, surely by now you have noticed that I ask a lot of questions of my opponents.

"Why are you using <X>?" - usually in reference to some weapon used against me.
"Why are there so many <Y>?" - usually about spies, snipers, & scouts.

Asking these questions on an ongoing, relentless basis advances some of my goals:


  1. I can start to convince opponents that their choices in gameplay are not fair or fun.
  2. I educate others that are listening, that if they make the same choices, they will also get a barrage of questions about those choices.
  3. I can avoid server rule violations, because I am not technically harassing you by making negative statements, I am just asking questions.  Tee hee, I am so curious!



If you ask me it's really quite clever.  I pick the combination of class, weapon and strategy that maximizes my score (and thus my fun).  At the same time, I steadily work to get my opponents to phase out their usage of strategies or weapons that work against me.  I don't want to change my class or play style, I want you to change yours.

At the end of the day what I want is to maximize my own fun.  If you make choices that cause my own fun to decrease, I'm going to ask you about them - over and over and over again.  It doesn't cost me anything, and if you - the lowly, doomed opponent - buy into what I'm telling you, you will start making better choices for me.

It doesn't matter to me if you were having more fun as a result of your choices, I am going to question them any time they start to affect me.  My fun matters more than yours.

Now, people may read me saying these things and think that I'm just a huge narcissist and that I only care about myself, but it's just a video game thing.  When I'm playing this game, it's my free time I'm spending.  I'm not worrying about your free time - I'm worrying about mine.  I only care about my fun when playing this game, I don't care about other people's fun.  I will selfishly do my own thing, so I can have fun my own way - and if what I'm doing makes you have less fun, I don't care.  At the same token, if you make choices that affect my fun, I am going to ask you a lot of questions about it and maybe you'll change your strategy against me.  And so I win, again and again and again.

Give it a try.  It takes patience and time but will pay great rewards.

1 comment:

  1. If you can get inside your enemy's head, then the battle has already been won.

    ReplyDelete

Choose your words wisely.